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Apocolyps
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Latest topics
» We have a brand new site
Zombie Mod - Map 1 EmptySat Nov 14, 2009 7:20 am by Apocolyps

» Aplications and Jobs
Zombie Mod - Map 1 EmptyTue Sep 15, 2009 12:22 pm by monk

» Gaming Possibilities
Zombie Mod - Map 1 EmptyFri Sep 04, 2009 2:09 am by Apocolyps

» Weapons - What we have
Zombie Mod - Map 1 EmptyFri Sep 04, 2009 1:54 am by Apocolyps

» Z - Mod Zombify your game!
Zombie Mod - Map 1 EmptySat Aug 22, 2009 2:11 am by Apocolyps

» F.R.A.G. Biohazard
Zombie Mod - Map 1 EmptyTue Jul 21, 2009 5:59 am by Apocolyps

» Biohazard - Voice acting
Zombie Mod - Map 1 EmptyWed Jul 08, 2009 3:21 am by Apocolyps

» Work with Treyarch
Zombie Mod - Map 1 EmptyMon Jul 06, 2009 1:04 pm by MpGrand

» difficulties?
Zombie Mod - Map 1 EmptyMon Jul 06, 2009 11:41 am by Apocolyps

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 Zombie Mod - Map 1

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Apocolyps
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Zombie Mod - Map 1 Empty
PostSubject: Zombie Mod - Map 1   Zombie Mod - Map 1 EmptySun Jun 21, 2009 2:47 am

We have an idea for a new project. It is a Zombie mod arena. And we are the first people to have done it on FPSC. And indeed the first people to have done this type of zombie mod before.

We are going to need the following:

A recordist - Create some Zombie sounds and other efects.
A Graphics Designer - All that is needed is some blank png files with the out line of the following; P90, G36C, Deaert Eagle, Axe, Base Ball Bat (with nail), M249A and 87OP1.

If anyone is interested in any of the Jobs above please contact (Xfire - 000978) or message me (the forum messaging)
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Dragunn

Dragunn


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Zombie Mod - Map 1 Empty
PostSubject: Re: Zombie Mod - Map 1   Zombie Mod - Map 1 EmptySun Jun 21, 2009 9:11 am

I need you to approve me as the Audio guy and then I would like the two VA's on my team if its possible for this one Smile
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